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AMRAP Timer

One clock, counting down. You pick a circuit and get through it as many times as you can before it runs out. Nothing to decide once it starts.

Worksec

600

Restsec

0

Rounds

1

Total 10:00

One 10-minute block · no scheduled rest

How an AMRAP works

AMRAP is As Many Rounds As Possible. You write down a short circuit — three or four movements with fixed reps — start a single countdown, and repeat the circuit until the clock stops you. Your score is the number of rounds, plus any reps into the next one.

That makes it the opposite of an interval workout. There is no prescribed rest, so pacing is entirely yours, and the timer is not telling you what to do — it is just the thing you are racing. The upside is that it is honestly measurable: run the same AMRAP in six weeks and the number tells you something.

Writing a circuit that works

  1. Three or four movements, no more. A long circuit means you spend the window reading it instead of doing it.
  2. Rep counts low enough to do unbroken while fresh — five to twelve is the usual range. Twenty push-ups looks fine on paper and stops you dead in round three.
  3. Alternate what they ask of you: a push, a pull or a core piece, then legs. Three leg movements in a row makes the clock irrelevant, because your legs will end the workout before it does.
  4. Aim for a round that takes 60–90 seconds. In ten minutes that is six to ten rounds, which is a satisfying score to chase.

Movements that hold up when you are counting reps under fatigue:

Pacing it

Almost everyone goes out too fast. The first round feels free because you are fresh and the clock looks enormous; by round four you are resting mid-circuit and the score stops climbing. The fix is unglamorous — pick a pace you think you can hold for the whole window, then go slightly slower than that for the first two rounds.

A useful rule: you should not need to stop mid-movement. If you are breaking a set of ten squats into two, the reps were too high or the pace was.

Longer and shorter windows

Ten minutes is the default here because it is long enough to punish bad pacing and short enough to do on a weekday. For a shorter window, drop the work interval. For twenty minutes, set two rounds of ten — the timer will cue the halfway point, which is a genuinely useful thing to hear.

If you would rather the clock made the decisions, an EMOM fixes the work and hands you the leftovers as rest, and a HIIT interval fixes both. Or start from something already built:

Total Body Burn05:40 · 6 moves

Frequently asked questions

What does AMRAP mean?
As Many Rounds As Possible — you repeat a short circuit for a fixed time and count how many times you get through it. Some coaches use it for As Many Reps As Possible of a single movement, which is timed the same way.
How long should an AMRAP be?
Ten to twenty minutes is the common range. Under about six minutes it becomes a sprint where pacing barely matters; past twenty it turns into endurance work with a different point to it.
How do I score an AMRAP?
Completed rounds plus reps into the unfinished one — "7 + 4" means seven full rounds and four reps of the eighth. Write down the circuit with the score, or the number means nothing next time.
Can I run a 20-minute AMRAP on this timer?
Yes — set the work interval to 600 seconds and rounds to two. The timer cues the switch at the ten-minute mark, which doubles as a halfway split.
Is this AMRAP timer free?
Yes, with no signup. It runs in your browser and keeps the screen awake while the clock is counting.

Other timers

Take it off the browser tab

Zestimer for iPhone and Apple Watch calls every switch with voice and a tap on the wrist, so you never look at a screen mid-round. It also turns a YouTube workout into a timed session. Free on the App Store.

Get Zestimer free

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